Codecamp_Festival
23 October 2025 _ Agora Center Iasi
Codecamp_Festival is a one-of-a-kind experience, mixing learning from the best speakers out there, from all over the world, with the glitz and glamour of an actual music festival.
Three incredible stages, two inspiring keynotes, seeing your superheroes up close and personal and making new connections, in a laid-back and friendly scenery, who said learning can’t be fun?
Meet the superheroes that changed the game in software development.
Yeap, they’re all coming to Romania! Grab a coffee with them and prepare to be starstruck.
When people describe technical debt they are often describing understandability issues – it takes too long to understand the code and its context well enough to plan or make changes correctly. In this keynote Michael Feathers will describe ways of developing understanding and certainty in large existing code bases using a variety of tools and practices.
Platform Engineering has existed for decades in many forms and shapes. The technologies that have enabled and built up this space have evolved dramatically over this time. Until the last 10 years, the focus has mostly been on writing code and finding better ways to deploy it.Much like the limit of 1/x^2 as x approaches 0, we are constantly trying to bring each side of the equation closer together, but that journey will never end.In this talk, Bryan Oliver, a co-author of Manning’s Effective Platform Engineering will take you on a journey through the evolution of Platform Engineering. You’ll walk away with a stronger grasp of what it really is, how you can use it today at any level of any org, where the gaps in the space (and tech) are, and a few speculations on what’s to come.
The early years of the second decade of the twenty-first century. A world where Docker was a job people did; K8S was a boyband (probably); Kafka was a euphemism for existential anxiety and Chaos Engineering meant, well, nothing as it hadn’t been invented yet. The Cloud … that was just weather to most people.
It is 2012, and Microservices appeared on the Thoughtworks Technology Radar. 10 years ago, in 2014, Martin Fowler and James Lewis wrote down something that caused a bit of a stir – the definition of Microservices. 10 years later, for better or worse, Microservices have become the predominant architectural style for building complex systems.
So much innovation has occurred in the last decade – Docker and K8S fulfilled the ‘write once and run anywhere’ promise of the JVM. Operations changed beyond recognition as we moved to Cloud Native and FaaS. Testing in Production is a practice that now signifies maturity rather than derangement.
In this talk, James takes a look at the original nine characteristics of Microservices and explores the lessons we’ve learnt since those halcyon days. (Although Kafka is still a euphemism for existential anxiety.)
The ever-expanding landscape of software development can feel overwhelming. New technologies, methodologies, frameworks, and tools emerge constantly, all promising to accelerate development. However, the sheer volume of options can create a paradox: the very tools designed to speed things up are creating complexity and actually slow us down if not managed effectively. This session explores how a developer portal can be the key to unlocking true efficiency.
In this session, we’ll dive into the world of high-end tech solutions and explore how architects shape the landscape of premium digital experiences. Our distinguished panellists will unravel the intricate dance between innovation and practicality, shedding light on how architects navigate the demands of discerning clients while pushing the boundaries of possible. From crafting bespoke solutions to orchestrating complex systems, we’ll explore the multifaceted role of architects in delivering tech services that not only meet but exceed expectations.
The discussion promises to offer valuable insights for tech professionals, business leaders, and anyone interested in the intersection of technology and premium service delivery. Don’t miss this opportunity to gain a deeper understanding of architects’ critical role in elevating the quality of tech services.
There are no best design practices in Software architecture–everything is a trade-off. But how do you figure out what those are? The answer to every question in software architecture is “It depends.” This keynote starts to answer the follow up question: “Depends on what?!?” It proves a variety of techniques and tools to help architects and other teams members understand and evaluate trade-offs, including how to perform iterative design and how to avoid common trade-off traps.
What if your greatest tool as a developer wasn’t just your code but your mindset? In this talk, we’ll explore how your reasoning patterns can revolutionize your approach to software design and decision-making. By shifting your perspective, you’ll learn to make more impactful choices, grow your skills, and contribute meaningfully to your projects.
We’ll explore strategies for making more intelligent decisions, designing more resilient systems, and driving personal and professional growth. It’s time to think beyond code and start building with purpose.
OpenAI’s Assistants API lets you build rich, interactive virtual assistants without incurring the time and expense of fine-tuning an LLM. Imagine an AI component that can book appointments on a calendar, query a database, produce charts and graphics, prioritize support tickets, retrieve information from your company’s internal documents, generate spreadsheets, and even run code. The Assistants API makes all this and more possible, and it represents Phase 2 of the LLM revolution in which LLMs are supplemented by “tools” that perform tasks LLMs can’t. Learn how to put the Assistants API to work in your business and see some jaw-dropping examples of the tasks it can perform, complete with sample code.
It’s been over 70 years since Alan Turing defined what many still consider to be the ultimate test for a computer system — Can a machine exhibit intelligent behavior that is indistinguishable from that of a human? Originally coined the imitation game, the Turing test involves having someone evaluate text conversations between a human and a machine designed to respond like a human. The machine passes the test if the evaluator cannot reliably tell the difference between the human versus machine-generated text. Although the Turing test generally serves as a starting point for discussing AI advances, some question its validity as a test of intelligence. After all, the results do not require the machine to be correct, only for its answers to resemble those of a human.
Whether it’s due to artificial “intelligence” or imitation, we live in an age where machines are capable of generating convincingly realistic content. Generative AI does more than answer questions, it writes articles and poetry, synthesizes human faces and voices, creates music and artwork, and even develops and tests software. But what are the implications of these machine-based imitation games? Are they a glimpse into a future where AI reaches general or super intelligence? Or is it simply a matter of revisiting or redefining the Turing test? Join Tariq King as he leverages a live audience of software testing professionals to probe everything from generative adversarial networks (GANs) to generative pre-trained transformers (GPT). Let’s critically examine the Turing test and more because it’s judgment day — and this time, we are the judges!
Since .NET Core saw the light of day, it has become more opinionated and flexible—especially when it comes to design patterns. Many patterns that developers once dabbled in have now become front and center in ASP.NET Core, and MAUI and .NET overall. In this session, I’ll cover some of the main design patterns at the forefront, a few lesser-known ones, and some we probably could do without—like the “Best Intentions Pattern” and “Over-Engineering Pattern.”
Join me for a code heavy and practical, yet slightly tongue-in-cheek, look at how these patterns show up in the frameworks we use every day, and how they shape (and sometimes complicate) the way we code.
The difference between an effective and an ineffective team is staggering. You can’t “fix” bad teams by throwing more money or better technology at the problem. After recruiting, leading, coaching, consulting and training hundreds of teams, and always carefully obsessing about what separates the greats from the good and the bad, I’m ready to present my own model for Team Effectiveness, the 3S Model: Structure, Stewardship, Spirit.
We are surrounded by failure. Everywhere we look — our browsers, our phones, supermarket checkouts, advertising billboards, airport timetables — there’s often a display showing a broken configuration, a bootup sequence or the blue screen of death. And sometimes the failure is bigger than what we see — just think of CrowdStrike.
As software professionals we need to ask what we can learn from these failures. What simple techniques can we apply to reduce the probability that something will go wrong?